We might rightly judge Batman Arkham-style combat by how cool the counters make you feel, what with the core of it melting into second-nature rhythmic meditation that renders you basically unkillable after a few minutes of practice. You will win the fight. This is guaranteed. The combat is designed to make you win. Usually the second tutorial prompt is "here's the button that makes you win. Don't worry if you don't know when to press it. We'll tell you".
Likewise, you will win the fights in Dead As Disco's Steam demo. Maybe the action after the demo gets harder. I dare not predict the future. But this is not the important part. The important part is that you will feel very cool as you easily win. You can hold down a button to beat your enemies with a glowstick that hits about three times to every beat in the music. It feels like doing violence with a turbo maraca made of steel and also filled with steel balls. You can also import your own music, so maybe this doesn't exactly line up with, say, Meshuggah's Bleed. But it certainly lines up with Michael Sembello's She's A Maniac. Here's a trailer.
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