Assassin's Creed Shadows's dev team are "actively looking at" adding options for a more challenging jaunt through the throaty-poke 'em up's incarnation of feudal Japan. "We're looking at these things and monitoring what people say about the game," creative director Jonathon Dumont told GamesRadar+ at this year's GDC.
Shadows currently features four difficulty options for both stealth and combat, ranging from 'story' to 'expert', as well as the 'guaranteed assassination' toggle from recent previous entries, which ensures that when you stab a man in the neck with a large sharp piece of metal, he does not react with a blasé "ow! Nevertheless…".
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