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Bloodlines 2 Dialogues Are Maze-like to Avoid People Beelining for the Good Choices

Now that Vampire: The Masquerade - Bloodlines 2 has a firm release window of October 2025, new developer The Chinese Room (which replaced Hardsuit Labs a few years ago) has discussed the long-awaited role-playing game sequel in an exclusive interview that appeared in the latest issue of PC Gamer magazine. Speaking of the game's dialogues, Game Director Alex Skidmore emphasized that they will feel like a maze, partly to avoid people just heading straight toward the standard good choice options. We ultimately want narrative exploration, so each of those dialogue trees is a kind of maze. So we didn’t want […]

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