When Assassin's Creed Shadows launched last month, I wrote that the game's Animus Hub felt rather threadbare, but that this was not unexpected. The Hub's main feature, its battle pass-like "Projects", are specifically designed to unlock over time and reveal their rewards - a smattering of cosmetic items, in-game resources and new narrative content - at a slow pace, in order to keep you playing over the weeks to come.
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