Assassin's Creed Shadows marks a significant technological evolution for Ubisoft's flagship series, with a revitalised Anvil Engine that taps into some of the latest rendering technologies, alongside other innovative systems. We've already seen how transformative the new game's real-time ray-traced global illumination (RTGI) system is, replacing an older, pre-computed or 'baked' GI solution that first debuted over ten years ago in DF favourite, Assassin's Creed Unity. However, the new engine goes further - much further.
Read more
Read More Details
Finally We wish PressBee provided you with enough information of ( Assassin's Creed Shadows: inside the technologically revamped Anvil Engine )
Also on site :
- Trump walks 'geopolitical tightrope' in AI race
- The Last of Us Creator Is Also Producing an Unannounced Game
- Noctua Unveils AIO Liquid Cooler Built With Asetek G8 V2, Thermosiphon Gets Update, New Coolers, Fans, Antec Chassis & Seasonic PSU