I didn't think it was possible to make a Tetris-like strategy game, and yet Drop Duchy's launch yesterday has proven me wrong ...Middle East

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I'm a bit of a sucker for weird genre combos. With the amount of games getting released every single day that often combine the same kinds of genres, you start to get hungry for mashups that make you go, "hang on, would that even work?" So when I saw Drop Duchy release yesterday, which mixes Tetris, land-grabbing strategy, deckbuilding and roguelite gameplay, I asked that exact question. Turns out the answer is yes!

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